MAP EDITOR TRICKS
This section is made up of some nice glitches you can perform in your maps to create new structures. These glitches are best applied to the editor from the download section of this site, however, some can be useful in the older map editor versions. Some of these tutorials are easy, some are hard. All of the glitches work flawlessly when you build them right. Enjoy. [Pages currently under construction.]
LAST UPDATE: 03/24/10
SPEED RAMP
Allows you to create ramps that let you travel up them at any speed you designate. Also, it allows you to travel up any ramp, no matter how steep. Not the best glitch for beginners. Can be very confusing. (Easier method coming soon.)
Learning: Hard
Using Well: Hard
INVISIBLE FLOOR
Drive on thin air for an area you designate.
Learning: Moderate
Using Well: Easy
TELEPORTER
Drive onto any spot you designate, and warp to the nearest surface, vertically. Extremely nice glitch for making elevators, teleporters, etc.
Learning: Moderate
Using Well: Moderate
RAMP-STOP
Know how when u place a ramp next to a wall, it automatically goes up to the top of that wall? Well you can stop the ramp halfway up the wall, or at any point you desire. So the ramp can meet the wall, and the wall will continue to go on vertically, almost like a half-pipe. Extremely easy to make.
Learning: Moderate
Using Well: Easy
RAMP MERGE
Learn to merge ramps with other objects. Use to make many new structures. Mastering this glitch means being able to work around many undesirable situations. Depending on the task at hand, its difficulty ranges.
Learning: Moderate
Using Well: Brainmelting
CUSTOM BASES & RECONS
Make bases or recons that can be textured, or have a roof above them, learn to make gunless or multi-gun recons, and how to place bases and recons on top of planks.
Learning: Moderate
Using Well: Easy
RAMP-FLOAT
Know how ramps always need a block to ascend to, and a flat surface below them? This is how to create ramps without any support, allowing them to be placed on thin air, and/or without a block their backs. This is a less used glitch, more for specific needs.
Learning: Moderate
Using Well: Hard
NON-STICK SKY
No more getting stuck in the sky mid-rox. Now you simply can coast along it, like a normal ceiling. This will also prevent bugged mines and getting stuck in the sky with SW flying.
Learning: Easy
Using Well: Pie
FORCE-FIELDS
Add invisible forcefields on any vertical plane that block all lasers, shells, drone, and recon gun shots from penetrating. Tanks can drive through them. Great for open cons or fortified areas.
Learning: Moderate
Using Well: Easy
NCD OBJECTS
Stands for No-Collision-Detection Objects. Make ramps, planks, and blocks that sats can pass through, tanks can land on and take no damage from a fall, or act 'sticky' when driven into.
Learning: Easy
Using Well: Hard
INVISIBLE RAMPS
This glitch can have separate properties than InvisibleFloors or Forcefields. It will allow you to give a resting spot to sats in the sky so they don't descend all the way (great for high recon-captures or fast controller calls), or allow you to drive off ledges without flipping and ending up upside down, all without physical interference to anyone's tank itself.
Learning: Moderate
Using Well: Moderate
Created: 5/2/2009 8:41:53 PM, Last updated by: Papa